CHANGELOG

Updates with receipts.

Player-facing changes only. Internal verification details stay internal unless they explain an important limitation.

Development Update #2

More time to think, more ways to build

A major pacing and buildcraft pass gives players more time to make decisions, adds Shield and Armor as distinct defensive tools, and makes build identity easier to understand during and after a run.

Development Update #1

A fairer battlefield and smoother late-game combat

Spirebreak now simulates one canonical battlefield across screen formats, and a dedicated performance pass has cut the worst repeated frame-time stalls in dense combat.