Spirebreak. Build your tower.
Survive 30 waves.

Spirebreak is a single-player tower roguelite. Your weapons aim and fire. You choose what to buy, what to combine and when to spend your Scrap.

Explore the builds
In development
The Sentinel faces the Gate Warden on the orbital arena beneath a distant planet.
Staged in-engine gameplay · Oct 4, 2026

Compare three builds.

Switch builds. See the hardware change.

A starting Sentinel with a single Autocannon on its suspended arena.

Foundation

A single Autocannon. The starting point for a new machine.

  • Autocannon
  • Starting chassis
How builds work

Staged builds · Oct 4, 2026. Chassis appearance is separate from Spire difficulty.

Defense, economy & tradeoffs
The Gate Warden confronts the Sentinel on the new orbital arena.Staged boss encounter · Oct 4, 2026

Three bosses.
Different answers.

  1. Wave10

    Gate Warden

    Interrupt its charged attack.

  2. Wave20

    Forge Tyrant

    Reach it, or survive the barrage.

  3. Wave30

    Fractured Crown

    Handle reinforcements and the boss.

Read the encounters

Choose the next challenge.

Choose a World Contract for each chapter and Swarm or Siege fronts after Waves 10 and 20. After your first victory, climb Spire 1–20 or combine up to three Mutators.

Mutator runs keep records, but do not unlock the next Spire.

Explore the run choices

Spirebreak / Arena gameplay

Staged in-engine footage captured October 4, 2026, with UI hidden. Example loadouts and a Wave 10 encounter; not footage of one continuous player run. Read the latest updates.