Long Android sessions still need broader device testing
Frame pacing, heat, battery use and interaction in full scenes still need broader testing across physical phones. Automated layout checks are not device certification.
Frame pacing, heat, battery use and interaction in full scenes still need broader testing across physical phones. Automated layout checks are not device certification.
First-use model/effect spikes persisted in the latest staged desktop measurements despite reduced draw calls. Please include the build, device and moment when reporting a hitch; normal full-run and physical-device performance remain under review.
The quieter HUD, FOCUS targeting, calmer camera feedback and solid-body impact effects are integrated. Forge Tyrant interruption readability and the alignment of full-scene effects still need normal-speed review. The contact pass does not certify every hitbox or platform.
Revised Spire HP/damage pressure, cumulative rules, World Contracts, optional Mutators and Swarm/Siege fronts need more full-run evidence together. Their integration does not prove that every legal build can win. Mutator runs intentionally do not unlock the next Spire level.
The illustrated guide, purchase panels and reward choices have received readability work. Long Market and Machine lists still scroll. Layout checks do not establish that a new player understands the effects, tradeoffs or next action.
Reserve bonuses, enemy pressure, defensive investments, Capacitor Lance timing and Mutation/Resonance combinations need feedback together. No strategy is presented as a proven balanced default.